go to your AoE2 DE Steam folder (I think you should know how to do that), go to resources/en/strings/key-value.then, in “resources” create another path like this: _common/dat In User/Games/Age of Empires 2 DE/(some long number)/mods/local create a folder with the name of the mod you want to make (in this case something like test, idk), in that folder create a folder called resources, in that “en”, in that “strings”, and in that “key-value”.The stats I changed of the units changed, but not the strings. But when I started the game, and launched a match with my mod active, the strings didn’t work. Names and cescriptions of the units were there. In Advanced Genie Editor everything seemed to work fine after saving the key strings modded file. I’m trying to make a mod in which I need to edit unit names, their descriptions, etc.
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